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Click on any of the term papers to read a brief synopsis of the research paper. The essay synopsis includes the number of pages and sources cited in the paper.
A 5 page paper. That introduces integrative whiteboards, which is connected to a computer and uses a projector with software to produce enlarged images, text, and animations for teaching and learning. The paper reports research studies from Australia that focus on their actual use and success. Bibliography lists 7 sources.
This paper explores the impact of today's technology and interactive media on the fine arts. Included in the discussion is a definition of interactive media, and ways in which the technology is being used by artists both in terms of career and development of art.
4 pages in length. Despite the general consensus that video games encourage antisocial behavior, obesity, sedentariness and - some argue - violent tendencies, there is an entirely opposite definition to this animated, interactive entertainment many people overlook: their value as effective learning tools. The extent to which children and adolescents alike connect with the fantasy world of video games is both grand and far-reaching; that this interactive relationship has spilled over into the academic environment as an unexpected - yet highly welcome - educational device speaks to the overwhelming benefit this particular type of technology has had upon reaching and teaching students, inasmuch as being engaged with the overall learning process is half the struggle of achievement. Bibliography lists 3 sources.
This 8 page report discusses the socially-imposed prohibitions against prostitution, pornography, and homosexuality in the context of the sociological understanding of the interactive dynamics of the people who condemn and of those who are condemned. Boundaries and prohibitions are established and maintained through the assertion of a moral or spiritual authority that calls for condemnation. Bibliography lists 3 sources.
This 3 page paper gives an analysis of the way in which Postgirot Bank adopted a new information technology system involving interactive management. The paper is based on a case study supplied by the student. The bibliography cites 2 sources